The Stomp Rocket lesson will introduce some rocket history to students, dating back to the 1st century AD. Students will build their own rocket and then go outside for launching.

- Please secure an open field or area for rocket launchers.

- Students need to be on an even, firm surface - either grass or pavement will work, pavement typically works better.

- Please make sure the area is away from cars, since wind may divert the students' rocket. *(Most appropriate for grade levels 5-10.)*

__NOTE__: Please have your students collect (empty and clean) 2-liter bottles.

(This lesson cannot be adjusted – launches must be done outdoors.)

__Lesson Time__: 70-80 minutes

__Student Activity__: Students will make their own rockets and attach them to a PVC pipe on our rocket launcher. They will attach their 2-liter bottle to the other end of the launcher, and test their force by stomping on the bottle and sending their rocket into the air.

__Group work__: Students will work on their own while building a rocket, but will launch in groups of 3-4 students. In order to save time, teachers are asked to create the groups before our Wizard arrives.

__Science Standards__:

**4.PS.2: **Energy can be transferred from one location to another or can be transformed from one form to another.

**5.PS.1:** The amount of change in movement of an object is based on the mass of the object and the amount of force exerted.

**6.PS.3:** There are two categories of energy: kinetic and potential.

**6.PS.4:** An object's motion can be described by its speed and the direction in which it is moving.

**7.PS.3:** Energy can be transformed or transferred but is never lost.

**7.PS.4:**Energy can be transferred through a variety of ways.

**8.PS.2:** Forces can act to change the motion of objects.

__High School Standards__:

**P.F.1: **Newton's laws applied to complex problems

**P.F.5: **Air resistance and drag.

**PS.FM.2:** Forces • Force diagrams • Types of forces (gravity, friction, normal, tension) • Field model for forces at a distance PS.FM.3: Dynamics (how forces affect motion) • Objects at rest • Objects moving with constant velocity • Accelerating objects.

**PS.FM.3:** Dynamics (how forces affect motion) • Objects at rest • Objects moving with constant velocity • Accelerating objects.